Sitemap - 2022 - Practical Strategy Based on Sun Tzu's Art of War

Collective Illusions - Part 2 - Causes and Cures

Collective Illusions - Part 1 - Important Illusions

Excuses - Part 2 - What Works Better than Excuses

Excuses -- Part One -- Those We Give Ourselves

Subverting Our Need for Accomplishment

Gratitude or Regret

Emotions -- Part 5 -- Having Fun

Emotions -- Part 4 - The Power of Giving Up Control

Emotions - Part 3 - First and Repeated Encounters

Emotions - Part 2 - Negativity

Emotions -Part 1 - Tit-for-Tat

Finite Resources = Infinite Value

Success from Failure

Crisis Defense

Leadership During a Crisis

How Crises Changes Friends into Enemies

Firestorms: The Danger of Delay

Targets for Firestorms

Vulnerability Development

Vulnerability to Firestorms

Environmental Vulnerability

Letting Go of People and Things

Events: Being Let Go From a Position

The Two Main Psychologies of Competitive Environments

Moving to See - Seeing to Move

Emptiness as Weakness and Need and Fullness as Strength

Mind Hacks to Improve Your Competitive Position

Nine Common Campaign Situations

When Should We Abandon a Campaign? Part Two: Making the Choice

When Should We Abandon a Campaign? Part One: The Problems

Unpredictable Rewards

How to Use the Uncertainty of Chaos

The Source of Human Power

How to Predict the Reactions of Others

Specific Moments for the Surprise of Momentum

How To Control the Timing of Decisions

How to Time Surprises

How Create Innovations that Surprise

How to Create Strategic Momentum

How to Create Competitive Strength

How We Motivate Others to Support Us

The Cycle of Adapting to Change

How to Use Sensitive Positions

How to Use Fixed Positions

How To Use Wide-Open Positions

How to Use Barricaded Positions

Using the Benefits of Constricted Positions

How to Avoid Spread-Out Positions

How to Use Benchmarks for Positioning

How to Compete on Soft Ground

How to Compete of Fluid Ground